DevTober Log #3 - Input first
Eye Of Madness » Devlog
Hi communityers,
The first thing that comes to me when I see the eye is he moving around and staring weirdly at places. So that's it, first update at new EoM's project is the player input: touch joystick.
I'm very happy about how the camera came to move around smoothly with the eye's gaze. The sensitivity is a bit high, but other than that I liked the general aspect of the joytick/input/aim mechanic.
I'm uploading a WebGL build here as soon as possible, so stay tunned! kk
See ya communityers,
Mobius Dev.
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Eye Of Madness
Can you survive gazing through the darkened?
Status | In development |
Author | G. Machado |
Genre | Action, Shooter |
Tags | 2D, Arcade, eye, High Score, madness, Pixel Art, Unity |
More posts
- DevTober Log #5 - Perspective Sprites ParallaxedOct 22, 2020
- DevTober Log #4 - Player ActionOct 13, 2020
- DevTober Log #2 - Clean RetryOct 09, 2020
- DevTober Log #1 - The game of choiceOct 02, 2020
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