DevTober Log #2 - Clean Retry
Eye Of Madness » Devlog
Hi communityers,
Long story short, I updated the Unity project version and things didn't worked out that well.
The game's system was a bit old and clunky, adding to almost a week of troubleshoting with no success, I decided to start over EoM's delopment in a new project !
This surelly isn't the shorter path, but for the sake of the game I think its the best choice..
I must say, when I saw that more than 10 people downloaded the game it got me thrilled. I'm very curious to see what you guys have to say about EoM's, but no pressure! kk
Nevertheless, I leave you with my Unity's project creating mark
See ya communityers,
Mobius Dev.
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Eye Of Madness
Can you survive gazing through the darkened?
Status | In development |
Author | G. Machado |
Genre | Action, Shooter |
Tags | 2D, Arcade, eye, High Score, madness, Pixel Art, Unity |
More posts
- DevTober Log #5 - Perspective Sprites ParallaxedOct 22, 2020
- DevTober Log #4 - Player ActionOct 13, 2020
- DevTober Log #3 - Input firstOct 10, 2020
- DevTober Log #1 - The game of choiceOct 02, 2020
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